Uniform Guide
- All helmets, uniforms, vest, backpacks and weapons will be under the
1st MEU
sections, typically with red text in arsenal.
Weapons listed will be under the 1st meu weapon category from ace arsenal extended.
Common Items
The following is common to all kits, unless specified directly in the tabs below
- x1 H-19 Smartfinder
- x1 Altimeter Watch
- <=x4 Cable Tie
- x2 Epinephrine
- x3 Morphine
- x4 Splints
- x1 M152 Firing Device/M57 RAMs
- x1 C7 Explosive (placeable or throwable)
- x1 Map Tools
- x1 Maglight
- x1 Entrenching Tool
- x3 Tourniquet
- x1 Helmet Camera
- x1 GPS
- x1 Map
- <=x5 Smoke Grenade (White)
- <=x3 HE-DP Grenade
- <=x3 MS IFF Strobe-1
- x1 Adenosine
Medical Rules
For anyone other then Corpsman and medical carriers the rules are as follows:
- A MAXIMUM of 30 points in bandages
- ACE's basic,elastic,packing and quikclots count as 1 point
- Biofoam and Medigel count as 2
- Example:
- 10 Elastic and 10 biofoam. (10*1) + (10*2) = 30
- 5 biofoam and 20 packing. 5*2 + 20*1 = 30
- 15 medigel. 15*2 = 30
- EMKs are for medics only
- A medic can direct you to use it, at their discretion
Ammo Rules
- Unless otherwise specified:
- MAX x20 mags for primary weapon
- MAX x5 mags for secondary weapon
QUAL Weapon Catagories
- Autorifleman weapons are under the AR category in arsenal
- Tier 1: M75, XM247
- Tier 2: XM250
- AT weapons are under the launcher slot
- Spanker/Rabbit are reusable launchers
- Hopper is disposable
- Marksmen weapons are under the Long Guns category in arsenal
- Tier 1: MRS, M392, M393, M295
- Tier 2: SRS C/D
- Grenadier weapons are spread across as attachments for rifles, handle held launchers or heavy weapons category in arsenal
- Tier 1: Any GL attachment or handheld GL launcher
- Tier 2: ARC-920 under heavy weapons category in arsenal
Downloadable Kits
- Applican/Recruit
- Reservist
- Centurion
- Equite
- Pegasus
- Praetorian
- Vulcan
-
Applicants are not allowed to run any quals
Equipment RulesSlot Rule Helmet Reservist Helmet Uniform Centurion Combat Uniform Vest Reservist Vest NVGs NV attachment only Backpack None Weapons MA5B/C, BR45/55
[[["MEU_OPTRE_MA5B","","","",["OPTRE_60Rnd_762x51_Mag_JHPT",60],[],""],[],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Rifleman",[["OPTRE_M9_Frag",3,1]]],[],"MEU_CH252_L_MAR","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
Reservist QUALs
- Rifleman
- AR
- Grenadier
- AT
- Marksmen
- Corpsman
- RTO
- Jumppack
- Ammo/Medical Carrier
No further rules.
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- SSWT Kit
Ammo Rule
- Can carry 1200 rounds
- A total of 1600 can be carried of approval from SL
Slot | Rule |
---|---|
Helmet | Reservist Helmet |
Uniform | Centurion Combat Uniform |
Vest | Reservist Vest |
NVGs | NV attachment only |
Backpack | UNSC Heavy Rucksack (Terrain camo) |
Weapons | Any AR (assuming platoon quals) |
[[["MEU_M75","","","",["OPTRE_100Rnd_95x40_Box_JHP",100],[],""],[],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Rifleman",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_L_MAR","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 Hunt IR terminal
Slot | Rule |
---|---|
Helmet | Reservist Helmet |
Uniform | Centurion Combat Uniform |
Vest | Reservist Vest |
NVGs | NV attachment only |
Backpack | UNSC Heavy Rucksack (Terrain camo) |
Weapons | Listed below |
Weapon Rule
- If running GL on primary (Example: ma5B GL)
- Standard x20 mag rule for is in place
- Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- If running ARC-920 Railgun as primary
- x14 mag limited
- Can run sidearm (Bypass rank requirement), pistol or SMG
- Mag limit of x20 is used, as it is considered the "primary" weapon
- If using a secondary GL (M420x1 or M420x2)
- Use any rifleman authorized primary
- Your primary cant be shooting a GL
- Same mag count rule for GL, Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- Use any rifleman authorized primary
- If using the primary GL (M319N, M319X)
- Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- Can run sidearm (Bypass rank requirement), pistol or SMG
- Mag limit of x20 is used, as it is considered the "primary" weapon
[[["MEU_OPTRE_MA5BGL","","","",["MEU_15Rnd_UW_Rifle_General",30],[],""],[],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Rifleman",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_L_MAR","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 Defusal kit
Slot | Rule |
---|---|
Helmet | Reservist Helmet |
Uniform | Centurion Combat Uniform |
Vest | Reservist Vest |
NVGs | NV attachment only |
Backpack | UNSC Heavy Rucksack (Terrain camo) |
Weapons | Listed below |
Weapon Rule
- Assuming platoon qual count has not been reached
- Spartan Laser
- Not allowed to redploy after death with
- If found on battlefield can pickup again
- No resupply
- 1 Mag (In the gun), so total of 4 shots
- Not allowed to redploy after death with
- M40 Rabbit
- 6 rounds max
- x1 Hopper (Disposable)
- Spanker
- max 8 rockets for offensive type
- max 4 additonal smoke rockets
- Thus total of max of 12 (8 offensive, 4 smoke)
Downloadable Kit[[["MEU_OPTRE_MA5B","","","",["MEU_15Rnd_UW_Rifle_General",30],[],""],["MEU_M41_SSR","","","",["OPTRE_M41_Twin_HEAT_Thermal",2],[],""],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Rifleman",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_L_MAR","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- Spartan Laser
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 SSWT Kit
- x1 Spotter Scope
Slot | Rule |
---|---|
Helmet | Reservist Helmet |
Uniform | Centurion Combat Uniform |
Vest | Reservist Vest |
NVGs | NV attachment only |
Backpack | None |
Weapons | Listed below |
Weapon Rule
- Assuming platoon qual count has not been reached
- Any weapon in the Long Gun section
- Any scope present as an option is able to be used
[[["MEU_OPTRE_M392_DMR","","","",["OPTRE_15Rnd_762x51_Mag",15],[],""],[],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Rifleman",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft",[]],"MEU_CH252_L_MAR","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
Slot | Rule |
---|---|
Helmet | Reservist Medical Helmet |
Uniform | Centurion Combat Uniform |
Vest | Reservist Corpsman Vest |
NVGs | NV attachment only |
Backpack | UNSC Corpsman Rucksack (Terrian camo) |
Weapons | Any MAxx series, any BR, any SMG, any Shotgun |
Sidearm | M420x1 or M420x2 flare launcher (x5 mags) |
[[["MEU_OPTRE_MA5B","","","",["OPTRE_60Rnd_762x51_Mag_JHPT",60],[],""],[],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Corpsman_MAR",[["MEU_Biofoam",1],["MEU_Medigel",1],["ACE_tourniquet",12],["ACE_splint",8],["ACE_surgicalKit",1],["MEU_Emergency_MedKit",1],["ACE_epinephrine",14],["ACE_morphine",8],["MEU_PlasmaIV",2],["ACE_plasmaIV",5],["MEU_9bang_Mag",2,1],["OPTRE_M9_Frag",3,1],["MEU_Deployable_Bubbleshield_mag",1,1]]],["MEU_Medical_Hardcase",[["ACE_plasmaIV",4],["ACE_plasmaIV_500",8],["ACE_packingBandage",30],["ACE_elasticBandage",30],["OPTRE_M2_Smoke_Purple",3,1]]],"MEU_CH252_M_MAR","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- As RTO you are able to run the Grenadier QUAL
Slot | Rule |
---|---|
Helmet | Reservist RTO Helmet |
Uniform | Centurion Combat Uniform |
Vest | Reservist Vest |
NVGs | NV attachment only |
Backpack | AN/PRC-521 [Camo] (Terrian camo) |
Weapons | Any MAxx series, any BR, any SMG, any Shotgun |
[[["MEU_OPTRE_MA5B","","","",["OPTRE_60Rnd_762x51_Mag_JHPT",60],[],""],[],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Corpsman_MAR",[["MEU_Biofoam",1],["MEU_Medigel",1],["ACE_tourniquet",12],["ACE_splint",8],["ACE_surgicalKit",1],["MEU_Emergency_MedKit",1],["ACE_epinephrine",14],["ACE_morphine",8],["MEU_PlasmaIV",2],["ACE_plasmaIV",5],["MEU_9bang_Mag",2,1],["OPTRE_M9_Frag",3,1],["MEU_Deployable_Bubbleshield_mag",1,1]]],["MEU_Medical_Hardcase",[["ACE_plasmaIV",4],["ACE_plasmaIV_500",8],["ACE_packingBandage",30],["ACE_elasticBandage",30],["OPTRE_M2_Smoke_Purple",3,1]]],"MEU_CH252_M_MAR","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
Slot | Rule |
---|---|
Helmet | Reservist Helmet |
Uniform | Centurion Combat Uniform |
Vest | Reservist Vest |
NVGs | NV attachment only |
Backpack | JumpPack |
Weapons | Any MAxx series, any BR, any SMG, any Shotgun |
[[["MEU_OPTRE_MA5B","","","",["OPTRE_60Rnd_762x51_Mag_JHPT",60],[],""],[],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Rifleman",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Squad_Jump_Pack",[]],"MEU_CH252_L_MAR","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_face","Default"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- Carrying Limit:
- Primarily listen to whomever you are carrying for.
- Max 6000 ML of Blood
- Max x1000 AR Ammo
- Max x20 mag for Marksmen weapon
- Max x30 mag for standard primary weapons
- Max x40 mags for Grenadier weapons
- Max x4 Rockets
Slot | Rule |
---|---|
Helmet | Reservist Helmet |
Uniform | Centurion Combat Uniform |
Vest | Reservist Vest |
NVGs | NV attachment only |
Backpack | UNSC Heavy Rucksack (Terrain camo) |
Weapons | Any MAxx series, any BR, any SMG, any Shotgun |
[[["MEU_OPTRE_MA5B","","","",["OPTRE_60Rnd_762x51_Mag_JHPT",60],[],""],[],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Rifleman",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_L_MAR","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_face","Default"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
Centurion Kits
- Note that platoons also have squad armor they are allowed to wear
- Rifleman
- AR
- Grenadier
- AT
- Marksmen
- Corpsman
- RTO
Slot | Rule |
---|---|
Helmet | Centurion Helmet |
Uniform | Centurion Combat Uniform |
Vest | Centurion Vest |
NVGs | NV attachment only |
Backpack | None |
Weapons | Any Non Qual Rifles |
[[["MEU_OPTRE_MA5B","","","",["OPTRE_60Rnd_762x51_Mag_JHPT",60],[],""],[],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],[],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 SSW Kit
Ammo Rule
- Can carry 1200 rounds
- A total of 1600 can be carried of approval from SL
Slot | Rule |
---|---|
Helmet | Centurion Helmet |
Uniform | Centurion Combat Uniform |
Vest | Centurion Vest |
NVGs | NV attachment only |
Backpack | [1st MEU] UNSC Rucksack (Heavy) [Camo] [SL only: LR varriant] |
Weapons | Any AR (assuming platoon quals) |
[[["MEU_M75","","","",["OPTRE_100Rnd_95x40_Box_JHP",100],[],""],[],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 Hunt IR terminal
Slot | Rule |
---|---|
Helmet | Centurion Helmet |
Uniform | Centurion Combat Uniform |
Vest | Centurion Vest |
NVGs | NV attachment only |
Backpack | [1st MEU] UNSC Rucksack (Heavy) [SL only: LR varriant] |
Weapons | Listed below |
Weapon Rule
- If running GL on primary (Example: ma5B GL)
- Standard x20 mag rule for is in place
- Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- If running ARC-920 Railgun as primary
- x14 mag limited
- Can run sidearm (Bypass rank requirement), pistol or SMG
- Mag limit of x20 is used, as it is considered the "primary" weapon
- If using a secondary GL (M420x1 or M420x2)
- Use any rifleman authorized primary
- Your primary cant be shooting a GL
- Same mag count rule for GL, Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- Use any rifleman authorized primary
- If using the primary GL (M319N, M319X)
- Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- Can run sidearm (Bypass rank requirement), pistol or SMG
- Mag limit of x20 is used, as it is considered the "primary" weapon
[[["MEU_OPTRE_MA5BGL","","","",["MEU_15Rnd_UW_Rifle_General",30],[],""],[],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 Defusal kit
Slot | Rule |
---|---|
Helmet | Centurion Helmet |
Uniform | Centurion Combat Uniform |
Vest | Centurion Vest |
NVGs | NV attachment only |
Backpack | [1st MEU] UNSC Rucksack (Heavy) [SL only: LR varriant] |
Weapons | Listed below |
Weapon Rule
- Assuming platoon qual count has not been reached
- Spartan Laser
- Not allowed to redploy after death with
- If found on battlefield can pickup again
- No resupply
- 1 Mag (In the gun), so total of 4 shots
- Not allowed to redploy after death with
- M40 Rabbit
- 6 rounds max
- x1 Hopper (Disposable)
- Spanker
- max 8 rockets for offensive type
- max 4 additonal smoke rockets
- Thus total of max of 12 (8 offensive, 4 smoke)
- Spartan Laser
[[["MEU_OPTRE_MA5B","","","",["MEU_15Rnd_UW_Rifle_General",30],[],""],["MEU_M41_SSR","","","",["OPTRE_M41_Twin_HEAT_Thermal",2],[],""],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 SSW Kit
- x1 Sotter Scope
Slot | Rule |
---|---|
Helmet | Centurion Helmet |
Uniform | Centurion Combat Uniform |
Vest | Centurion Vest |
NVGs | NV attachment only |
Backpack | None |
Weapons | Listed below |
Weapon Rule
- Assuming platoon qual count has not been reached
- Any weapon in the Long Gun section
- Any scope present as an option is able to be used
[[["MEU_OPTRE_M392_DMR","","","",["OPTRE_15Rnd_762x51_Mag",15],[],""],[],[],["Centurion_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft",[]],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
Slot | Rule |
---|---|
Helmet | Centurion Helmet [Corpsman] |
Uniform | Centurion Combat Uniform |
Vest | Centurion Vest [Corpsman] |
NVGs | NV attachment only |
Backpack | None |
Weapons | Any MAxx series, any BR, any SMG, any Shotgun |
Weapon Rule
- Assuming platoon qual count has not been reached
- Any weapon in the Long Gun section
- Any scope present as an option is able to be used
:)
-
An addition to the common rule is:
-
Can carry x3 c7 (Throwable or placeable)
-
Can carry x2 tactical throwables (9 bangs, or stun grenade)
-
As RTO you are able to run the Grenadier QUAL
Slot | Rule |
---|---|
Helmet | Centurion Helmet [RTO] |
Uniform | Centurion Combat Uniform |
Vest | Centurion Vest |
NVGs | NV attachment only |
Backpack | None |
Weapons | Any MAxx series, any BR, any SMG, any Shotgun |
Weapon Rule
- Assuming platoon qual count has not been reached
- Any weapon in the Long Gun section
- Any scope present as an option is able to be used
:)
Equite Kits
- Note that platoons also have squad armor they are allowed to wear
- Rifleman
- AR
- Grenadier
- AT
- Marksmen
- Corpsman
- RTO
Slot | Rule |
---|---|
Helmet | Equite Helmet |
Uniform | Equite Combat Uniform |
Vest | Equite Vest |
NVGs | NV attachment only |
Backpack | None |
Weapons | Any Non Qual Rifles |
[[["MEU_OPTRE_MA5B","","","",["OPTRE_60Rnd_762x51_Mag_JHPT",60],[],""],[],[],["Equite_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],[],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 SSW Kit
Ammo Rule
- Can carry 1200 rounds
- A total of 1600 can be carried of approval from SL
Slot | Rule |
---|---|
Helmet | Equite Helmet |
Uniform | Equite Combat Uniform |
Vest | Equite Vest |
NVGs | NV attachment only |
Backpack | [1st MEU] UNSC Rucksack (Heavy) [Camo] [SL only: LR varriant] |
Weapons | Any AR (assuming platoon quals) |
[[["MEU_M75","","","",["OPTRE_100Rnd_95x40_Box_JHP",100],[],""],[],[],["Equite_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 Hunt IR terminal
Slot | Rule |
---|---|
Helmet | Equite Helmet |
Uniform | Equite Combat Uniform |
Vest | Equite Vest |
NVGs | NV attachment only |
Backpack | [1st MEU] UNSC Rucksack (Heavy) [SL only: LR varriant] |
Weapons | Listed below |
Weapon Rule
- If running GL on primary (Example: ma5B GL)
- Standard x20 mag rule for is in place
- Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- If running ARC-920 Railgun as primary
- x14 mag limited
- Can run sidearm (Bypass rank requirement), pistol or SMG
- Mag limit of x20 is used, as it is considered the "primary" weapon
- If using a secondary GL (M420x1 or M420x2)
- Use any rifleman authorized primary
- Your primary cant be shooting a GL
- Same mag count rule for GL, Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- Use any rifleman authorized primary
- If using the primary GL (M319N, M319X)
- Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- Can run sidearm (Bypass rank requirement), pistol or SMG
- Mag limit of x20 is used, as it is considered the "primary" weapon
[[["MEU_OPTRE_MA5BGL","","","",["MEU_15Rnd_UW_Rifle_General",30],[],""],[],[],["Equite_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 Defusal kit
Slot | Rule |
---|---|
Helmet | Equite Helmet |
Uniform | Equite Combat Uniform |
Vest | Equite Vest |
NVGs | NV attachment only |
Backpack | [1st MEU] UNSC Rucksack (Heavy) [SL only: LR varriant] |
Weapons | Listed below |
Weapon Rule
- Assuming platoon qual count has not been reached
- Spartan Laser
- Not allowed to redploy after death with
- If found on battlefield can pickup again
- No resupply
- 1 Mag (In the gun), so total of 4 shots
- Not allowed to redploy after death with
- M40 Rabbit
- 6 rounds max
- x1 Hopper (Disposable)
- Spanker
- max 8 rockets for offensive type
- max 4 additonal smoke rockets
- Thus total of max of 12 (8 offensive, 4 smoke)
- Spartan Laser
[[["MEU_OPTRE_MA5B","","","",["MEU_15Rnd_UW_Rifle_General",30],[],""],["MEU_M41_SSR","","","",["OPTRE_M41_Twin_HEAT_Thermal",2],[],""],[],["Equite_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 SSW Kit
- x1 Sotter Scope
Slot | Rule |
---|---|
Helmet | Equite Helmet |
Uniform | Equite Combat Uniform |
Vest | Equite Vest |
NVGs | NV attachment only |
Backpack | None |
Weapons | Listed below |
Weapon Rule
- Assuming platoon qual count has not been reached
- Any weapon in the Long Gun section
- Any scope present as an option is able to be used
[[["MEU_OPTRE_M392_DMR","","","",["OPTRE_15Rnd_762x51_Mag",15],[],""],[],[],["Equite_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft",[]],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
Slot | Rule |
---|---|
Helmet | Equite Helmet [Corpsman] |
Uniform | Equite Combat Uniform |
Vest | Equite Vest [Corpsman] |
NVGs | NV attachment only |
Backpack | None |
Weapons | Any MAxx series, any BR, any SMG, any Shotgun |
Weapon Rule
- Assuming platoon qual count has not been reached
- Any weapon in the Long Gun section
- Any scope present as an option is able to be used
:)
-
An addition to the common rule is:
-
Can carry x3 c7 (Throwable or placeable)
-
Can carry x2 tactical throwables (9 bangs, or stun grenade)
-
As RTO you are able to run the Grenadier QUAL
Slot | Rule |
---|---|
Helmet | Equite Helmet [RTO] |
Uniform | Equite Combat Uniform |
Vest | Equite Vest |
NVGs | NV attachment only |
Backpack | None |
Weapons | Any MAxx series, any BR, any SMG, any Shotgun |
Weapon Rule
- Assuming platoon qual count has not been reached
- Any weapon in the Long Gun section
- Any scope present as an option is able to be used
:)
Pegasus Kits
- An addition to the common rule is:
- Can run Thermals
- Able to run Corpsman Biofoam
- x≤3 Signal Flare blue
- x≤3 Smoke Grenade (Blue)
- WOC
- WO1
- Gunner
- NCO
- This is also used as the kit for anyone outside of Pegasus runing pilot.
Slot | Rule |
---|---|
Helmet | WOC Helmet |
Uniform | '31 Marine BDU [Black] |
Vest | M52B Body Armor [Rifleman] |
NVGs | Command Neural Implant Vision Enhancement |
Backpack | 1st MEU Parachute |
Weapons | MA5K, M7X, M45, M90X |
[[["MEU_M7v2","OPTRE_M7_silencer","OPTRE_BMR_Laser","OPTRE_M7_Sight",["OPTRE_60Rnd_5x23mm_Mag_FMJ",60],[],""],[],[],["OPTRE_FC_Marines_Uniform_BLK",[["ACE_Flashlight_XL50",1],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",2],["MEU_Biofoam_Light",15],["ACE_epinephrine",3],["MEU_compat_Ibuprofen",10],["ACE_splint",2]]],["MEU_OPTRE_FC_M52B_Armor_Rifleman",[["ItemcTabHCam",1],["ACE_M26_Clacker",1],["ToolKit",1],["ACE_surgicalKit",1],["ACE_plasmaIV_500",1],["ACE_splint",2],["ACE_tourniquet",2],["OPTRE_M2_Smoke",3,1],["OPTRE_M9_Frag",3,1],["SmokeShellBlue",2,1],["OPTRE_M8_Flare_Blue",2,1],["C12_Remote_Mag",1,1]]],["MEU_Parachute",[]],"VX16_WOC_1stMEU","",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_7","ItemCompass","ACE_Altimeter","OPTRE_NVGT_C"]],[["ace_arsenal_insignia","CSAT_ScimitarRegiment"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
Slot | Rule |
---|---|
Helmet | MEU Pilot Helmet [Blue] |
Uniform | Pegasus Flight Suit [Blue] |
Vest | Pegasus Vest [Blue] |
NVGs | Command Neural Implant Vision Enhancement |
Backpack | 1st MEU Parachute |
Weapons | MA5K, M7X, M45, M90X |
[[["MEU_M7v2","muzzle_snds_B","OPTRE_M7_Laser","OPTRE_M7_Sight",["MEU_60Rnd_5x23mm_Mag_AP",60],[],""],[],["MEU_Automag","OPTRE_M6_silencer","","OPTRE_M7_Sight",["OPTRE_8Rnd_127x40_Mag",8],[],""],["Pegasus_BDU_B",[["ACE_Flashlight_XL50",1],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",2],["ACE_EarPlugs",1],["ACE_epinephrine",3],["MEU_compat_Ibuprofen",10],["ACE_splint",4],["ACE_tourniquet",3],["ACE_M26_Clacker",1],["Laserbatteries",2,1],["OPTRE_M9_Frag",2,1],["OPTRE_M2_Smoke",3,1],["OPTRE_M2_Smoke_Blue",2,1],["OPTRE_M8_Flare_Blue",2,1],["MEU_30Rnd_UW_SMG_General",3,60]]],["MEU_Peg_Pilot_Armor_Blue",[["ItemcTabHCam",1],["ACE_plasmaIV",1],["ACE_surgicalKit",1],["ToolKit",1],["ACE_plasmaIV_250",2],["MEU_Biofoam",1],["C12_Remote_Mag",1,1],["OPTRE_60Rnd_5x23mm_Mag_HV",1,60],["32Rnd_10mm_Ball",1,32],["32Rnd_10mm_AP",1,32]]],["MEU_Parachute",[]],"MEU_Peg_VX19_Blue_Helmet","JTAC_Bala",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152","ItemCompass","ACE_Altimeter","OPTRE_NVGT_C"]],[["ace_arsenal_insignia","OPTRE_Insignia_emblems_fox"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
Slot | Rule |
---|---|
Helmet | MEU Pilot Helmet [Green] |
Uniform | Pegasus Flight Suit [Green] |
Vest | Pegasus Vest [Green] |
NVGs | Command Neural Implant Vision Enhancement |
Backpack | 1st MEU Parachute |
Weapons | MA5K, M7X, M45, M90X |
[[["MEU_M7v2","muzzle_snds_B","","OPTRE_M7_Sight",["MEU_60Rnd_5x23mm_Mag_AP",60],[],""],[],[],["Pegasus_BDU_G",[["ACE_Flashlight_XL50",1],["ACE_EntrenchingTool",1],["ACE_CableTie",2],["ACE_epinephrine",3],["MEU_compat_Ibuprofen",10],["ACE_splint",4],["ACE_tourniquet",3],["ACE_M26_Clacker",1],["ACE_plasmaIV_250",2],["OPTRE_M9_Frag",2,1],["OPTRE_M2_Smoke",3,1],["OPTRE_M2_Smoke_Blue",2,1],["OPTRE_M8_Flare_Blue",2,1],["OPTRE_60Rnd_5x23mm_Mag_HV",1,60],["OPTRE_60Rnd_5x23mm_Mag",1,60]]],["MEU_Peg_Pilot_Armor_Green",[["ItemcTabHCam",1],["ACE_plasmaIV",2],["ACE_surgicalKit",1],["MEU_Biofoam",1],["ToolKit",1],["ACE_plasmaIV_500",2],["C12_Remote_Mag",1,1],["C7_Remote_Mag",1,1],["OPTRE_60Rnd_5x23mm_Mag",1,60]]],["MEU_Parachute",[]],"MEU_Peg_VX19_Green_Helmet","JTAC_Bala",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152","ItemCompass","ACE_Altimeter","OPTRE_NVGT_C"]],[["ace_arsenal_insignia","OPTRE_Insignia_emblems_fox"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
Slot | Rule |
---|---|
Helmet | MEU Pilot Helmet [Black] |
Uniform | Pegasus Flight Suit [Black] |
Vest | Pegasus Vest [Black] |
NVGs | Command Neural Implant Vision Enhancement |
Backpack | 1st MEU Parachute |
Weapons | MA5K, M7X, M45, M90X |
[[["MEU_M7v2","muzzle_snds_B","OPTRE_M7_Laser","OPTRE_M7_Sight",["MEU_60Rnd_5x23mm_Mag_AP",60],[],""],[],["MEU_Automag","OPTRE_M6_silencer","","OPTRE_M7_Sight",["OPTRE_8Rnd_127x40_Mag",8],[],""],["Pegasus_BDU_N",[["ACE_Flashlight_XL50",1],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",2],["ACE_EarPlugs",1],["ACE_epinephrine",3],["MEU_compat_Ibuprofen",10],["ACE_splint",4],["ACE_tourniquet",3],["ACE_M26_Clacker",1],["Laserbatteries",2,1],["OPTRE_M9_Frag",2,1],["OPTRE_M2_Smoke",3,1],["OPTRE_M2_Smoke_Blue",2,1],["OPTRE_M8_Flare_Blue",2,1],["MEU_30Rnd_UW_SMG_General",3,60]]],["MEU_Peg_Pilot_Armor_NCO",[["ItemcTabHCam",1],["ACE_plasmaIV",1],["ACE_surgicalKit",1],["ToolKit",1],["ACE_plasmaIV_250",2],["MEU_Biofoam",1],["C12_Remote_Mag",1,1],["OPTRE_60Rnd_5x23mm_Mag_HV",1,60],["32Rnd_10mm_Ball",1,32],["32Rnd_10mm_AP",1,32]]],["MEU_Parachute",[]],"MEU_Peg_VX19_NCO_Helmet","JTAC_Bala",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_13","ItemCompass","ACE_Altimeter","OPTRE_NVGT_C"]],[["aceax_textureOptions",[]],["ace_earplugs",true]]]
Praetorian Kits
- An addition to the common rule is:
- Allowed to run a UNSC Knife in Backpack/Pistol Slot
- Cracked Visors my be used at players choice
SLOTTED MEMBERS ONLY
- Standarad Rifleman wear white armor
- Team 2ics wear Yellow
- Platoon Staff wear Blue
- Company Wears Red
- Mod Devs can use 'Dev 6' Purple
- Rifleman
- AR
- Grenadier
- AT
- Marksmen
- Corpsman
Slot | Rule |
---|---|
Helmet | CH252D Helmet [Black] |
Uniform | Praetorian Combat Uniform |
Vest | M52D [Rifleman] |
NVGs | NV attachment only |
Backpack | [1stMEU] ILCS Ruck (Basic) |
Weapons | Any Non Qual Rifles |
[[["MEU_OPTRE_MA5B","","","",["OPTRE_60Rnd_762x51_Mag_JHPT",60],[],""],[],["MEU_Automag","OPTRE_M6C_compensator","OPTRE_M6C_Laser","",["MEU_OPTRE_8Rnd_127x40_AP_Mag_Stun",8],[],""],["Praetorian_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_UNSC_M52D_Rifleman",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_ILCS_Ruck",[]],"MEU_CH252D_Helmet_Black","",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 SSW Kit
Ammo Rule
- Can carry 1200 rounds
- A total of 1600 can be carried of approval from SL
Slot | Rule |
---|---|
Helmet | CH252D Helmet [Black] |
Uniform | Praetorian Combat Uniform |
Vest | M52D [AutoRifleman] |
NVGs | NV attachment only |
Backpack | [1stMEU] ILCS Ruck (Heavy) |
Weapons | Any AR (assuming platoon quals) |
[[["MEU_M75","","","",["OPTRE_200Rnd_95x40_Box_JHPT",200],[],""],[],["MEU_Automag","OPTRE_M6C_compensator","OPTRE_M6C_Laser","",["MEU_OPTRE_8Rnd_127x40_AP_Mag_Stun",8],[],""],["Praetorian_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_UNSC_M52D_AutoRifleman",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_ILCS_Ruck_Heavy",[]],"MEU_CH252D_Helmet_Black","",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 Hunt IR terminal
Slot | Rule |
---|---|
Helmet | CH252D Helmet [Black] |
Uniform | Praetorian Combat Uniform |
Vest | M52D [Grenadier] |
NVGs | NV attachment only |
Backpack | [1stMEU] ILCS Ruck (Heavy) |
Weapons | Listed below |
Weapon Rule
- If running GL on primary (Example: ma5B GL)
- Standard x20 mag rule for is in place
- Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- If running ARC-920 Railgun as primary
- x14 mag limited
- Can run sidearm (Bypass rank requirement), pistol or SMG
- Mag limit of x20 is used, as it is considered the "primary" weapon
- If using a secondary GL (M420x1 or M420x2)
- Use any rifleman authorized primary
- Your primary cant be shooting a GL
- Same mag count rule for GL, Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- Use any rifleman authorized primary
- If using the primary GL (M319N, M319X)
- Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- Can run sidearm (Bypass rank requirement), pistol or SMG
- Mag limit of x20 is used, as it is considered the "primary" weapon
[[["MEU_OPTRE_MA5BGL","","","",["MEU_15Rnd_UW_Rifle_General",30],["3Rnd_HE_MEU_shell",3],""],[],["MEU_Automag","OPTRE_M6C_compensator","OPTRE_M6C_Laser","",["MEU_OPTRE_8Rnd_127x40_AP_Mag_Stun",8],[],""],["Praetorian_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_UNSC_M52D_Grenadier",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_ILCS_Ruck_Heavy",[]],"MEU_CH252D_Helmet_Black","",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 Defusal kit
Slot | Rule |
---|---|
Helmet | CH252D Helmet [Black] |
Uniform | Praetorian Combat Uniform |
Vest | M52D [AutoRifleman] |
NVGs | NV attachment only |
Backpack | [1stMEU] ILCS Ruck (Heavy) |
Weapons | Listed below |
Weapon Rule
- Assuming platoon qual count has not been reached
- Spartan Laser
- Not allowed to redploy after death with
- If found on battlefield can pickup again
- No resupply
- 1 Mag (In the gun), so total of 4 shots
- Not allowed to redploy after death with
- M40 Rabbit
- 6 rounds max
- x1 Hopper (Disposable)
- Spanker
- max 8 rockets for offensive type
- max 4 additonal smoke rockets
- Thus total of max of 12 (8 offensive, 4 smoke)
- Spartan Laser
[[["MEU_OPTRE_MA5B","","","",["MEU_15Rnd_UW_Rifle_General",30],[],""],["MEU_M41_SSR","","","",["OPTRE_M41_Twin_HEAT_Thermal",2],[],""],["MEU_Automag","OPTRE_M6C_compensator","OPTRE_M6C_Laser","",["MEU_OPTRE_8Rnd_127x40_AP_Mag_Stun",8],[],""],["Praetorian_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_UNSC_M52D_Rifleman",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_ILCS_Ruck_Heavy",[]],"MEU_CH252D_Helmet_Black","",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 SSW Kit
- x1 Sotter Scope
Slot | Rule |
---|---|
Helmet | CH252D Helmet [Green] |
Uniform | Praetorian Combat Uniform |
Vest | M52D [Marksman] |
NVGs | NV attachment only |
Backpack | None |
Weapons | Listed below |
Weapon Rule
- Assuming platoon qual count has not been reached
- Any weapon in the Long Gun section
- Any scope present as an option is able to be used
[[["MEU_OPTRE_M392_DMR","","","",["OPTRE_15Rnd_762x51_Mag",15],[],""],[],["MEU_Automag","OPTRE_M6C_compensator","OPTRE_M6C_Laser","",["MEU_OPTRE_8Rnd_127x40_AP_Mag_Stun",8],[],""],["Praetorian_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_UNSC_M52D_Sniper",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_ILCS_Ruck",[]],"MEU_CH252D_Helmet_Black","",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
Slot | Rule |
---|---|
Helmet | CH252D Helmet [Corpsman] |
Uniform | Praetorian Combat Uniform |
Vest | M52D [Corpsman] |
NVGs | NV attachment only |
Backpack | [1stMEU] ILCS Ruck (Corpsman) |
Weapons | Any MAxx series, any BR, any SMG, any Shotgun below |
[[["MEU_OPTRE_MA5B","","","",["OPTRE_60Rnd_762x51_Mag_JHPT",60],[],""],[],["MEU_Automag","OPTRE_M6C_compensator","OPTRE_M6C_Vis_Laser","",["MEU_OPTRE_8Rnd_127x40_AP_Mag_Stun",8],[],""],["Praetorian_BDU",[["ACE_CableTie",4],["ACE_MapTools",1],["ACE_Flashlight_XL50",1],["ACE_adenosine",10],["ACE_EntrenchingTool",1],["ACE_Clacker",1],["ACE_tourniquet",16],["ACE_DefusalKit",1],["SmokeShellPurple",3,1],["OPTRE_M2_Smoke",3,1],["MS_Strobe_Mag_2",3,1],["MEU_9bang_Mag",2,1]]],["MEU_UNSC_M52D_Corpsman",[["ItemcTabHCam",1],["MEU_Deployable_Bubbleshield_mag",1,1],["MEU_c7_remote_throwable_Mag",3,1],["MEU_OPTRE_8Rnd_127x40_AP_Mag_Stun",3,8]]],["MEU_ILCS_Corpsman_Ruck_Heavy",[["MEU_Emergency_MedKit",1],["MEU_PlasmaIV",1],["ACE_plasmaIV",10],["ACE_plasmaIV_500",11],["ACE_epinephrine",20],["MEU_Biofoam_Light",30],["ACE_splint",12],["ACE_surgicalKit",1],["MEU_Medigel_Light",30],["MEU_Biofoam",1],["MEU_Medigel",1],["ACE_morphine",8]]],"MEU_CH252D_Helmet_Green_HM","",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_8","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
Vulcan Kits
- Note that platoons also have squad armor they are allowed to wear
- Rifleman
- AR
- Grenadier
- AT
- Marksmen
- Corpsman
- RTO
Slot | Rule |
---|---|
Helmet | Vulcan Helmet |
Uniform | Vulcan Combat Uniform |
Vest | Vulcan Vest |
NVGs | NV attachment only |
Backpack | None |
Weapons | Any Non Qual Rifles |
[[["MEU_OPTRE_MA5B","","","",["OPTRE_60Rnd_762x51_Mag_JHPT",60],[],""],[],[],["Vulcan_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],[],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 SSW Kit
Ammo Rule
- Can carry 1200 rounds
- A total of 1600 can be carried of approval from SL
Slot | Rule |
---|---|
Helmet | Vulcan Helmet |
Uniform | Vulcan Combat Uniform |
Vest | Vulcan Vest |
NVGs | NV attachment only |
Backpack | [1st MEU] UNSC Rucksack (Heavy) [Camo] [SL only: LR varriant] |
Weapons | Any AR (assuming platoon quals) |
[[["MEU_M75","","","",["OPTRE_100Rnd_95x40_Box_JHP",100],[],""],[],[],["Vulcan_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 Hunt IR terminal
Slot | Rule |
---|---|
Helmet | Vulcan Helmet |
Uniform | Vulcan Combat Uniform |
Vest | Vulcan Vest |
NVGs | NV attachment only |
Backpack | [1st MEU] UNSC Rucksack (Heavy) [SL only: LR varriant] |
Weapons | Listed below |
Weapon Rule
- If running GL on primary (Example: ma5B GL)
- Standard x20 mag rule for is in place
- Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- If running ARC-920 Railgun as primary
- x14 mag limited
- Can run sidearm (Bypass rank requirement), pistol or SMG
- Mag limit of x20 is used, as it is considered the "primary" weapon
- If using a secondary GL (M420x1 or M420x2)
- Use any rifleman authorized primary
- Your primary cant be shooting a GL
- Same mag count rule for GL, Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- Use any rifleman authorized primary
- If using the primary GL (M319N, M319X)
- Unrestricted mag count for the GL, and any composition (HE, smoke GL, flare, hunt ir)
- Can run sidearm (Bypass rank requirement), pistol or SMG
- Mag limit of x20 is used, as it is considered the "primary" weapon
[[["MEU_OPTRE_MA5BGL","","","",["MEU_15Rnd_UW_Rifle_General",30],[],""],[],[],["Vulcan_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 Defusal kit
Slot | Rule |
---|---|
Helmet | Vulcan Helmet |
Uniform | Vulcan Combat Uniform |
Vest | Vulcan Vest |
NVGs | NV attachment only |
Backpack | [1st MEU] UNSC Rucksack (Heavy) [SL only: LR varriant] |
Weapons | Listed below |
Weapon Rule
- Assuming platoon qual count has not been reached
- Spartan Laser
- Not allowed to redploy after death with
- If found on battlefield can pickup again
- No resupply
- 1 Mag (In the gun), so total of 4 shots
- Not allowed to redploy after death with
- M40 Rabbit
- 6 rounds max
- x1 Hopper (Disposable)
- Spanker
- max 8 rockets for offensive type
- max 4 additonal smoke rockets
- Thus total of max of 12 (8 offensive, 4 smoke)
- Spartan Laser
[[["MEU_OPTRE_MA5B","","","",["MEU_15Rnd_UW_Rifle_General",30],[],""],["MEU_M41_SSR","","","",["OPTRE_M41_Twin_HEAT_Thermal",2],[],""],[],["Vulcan_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft_Heavy",[]],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
- x1 SSW Kit
- x1 Sotter Scope
Slot | Rule |
---|---|
Helmet | Vulcan Helmet |
Uniform | Vulcan Combat Uniform |
Vest | Vulcan Vest |
NVGs | NV attachment only |
Backpack | None |
Weapons | Listed below |
Weapon Rule
- Assuming platoon qual count has not been reached
- Any weapon in the Long Gun section
- Any scope present as an option is able to be used
[[["MEU_OPTRE_M392_DMR","","","",["OPTRE_15Rnd_762x51_Mag",15],[],""],[],[],["Vulcan_BDU",[["ACE_packingBandage",15],["MEU_Medigel_Light",4],["ACE_elasticBandage",7],["ACE_tourniquet",4],["ACE_splint",4],["ACE_MapTools",1],["ACE_EntrenchingTool",1],["ACE_CableTie",4],["ACE_epinephrine",2],["ACE_M26_Clacker",1],["ACE_Flashlight_XL50",1],["ItemcTabHCam",1],["ACE_morphine",3],["ACE_adenosine",1],["MS_Strobe_Mag_1",3,1],["OPTRE_M2_Smoke",5,1]]],["MEU_M52A_Cent_MAR",[["MEU_9bang_Mag",3,1],["OPTRE_M9_Frag",3,1],["MEU_c7_remote_throwable_Mag",2,1]]],["MEU_Marine_Rucksack_Soft",[]],"MEU_CH252_MAR_HEV","VES_HUD_Balaclava_G_Black",["OPTRE_Smartfinder","","","",["Laserbatteries",1],[],""],["ItemMap","ItemcTab","tf_anprc152_1","ItemCompass","ACE_Altimeter",""]],[["ace_arsenal_insignia","CTRG"],["aceax_textureOptions",[]],["ace_earplugs",true]]]
- An addition to the common rule is:
- Can carry x3 c7 (Throwable or placeable)
- Can carry x2 tactical throwables (9 bangs, or stun grenade)
Slot | Rule |
---|---|
Helmet | Vulcan Helmet [Corpsman] |
Uniform | Vulcan Combat Uniform |
Vest | Vulcan Vest [Corpsman] |
NVGs | NV attachment only |
Backpack | None |
Weapons | Any MAxx series, any BR, any SMG, any Shotgun |
Weapon Rule
- Assuming platoon qual count has not been reached
- Any weapon in the Long Gun section
- Any scope present as an option is able to be used
:)
-
An addition to the common rule is:
-
Can carry x3 c7 (Throwable or placeable)
-
Can carry x2 tactical throwables (9 bangs, or stun grenade)
-
As RTO you are able to run the Grenadier QUAL
Slot | Rule |
---|---|
Helmet | Vulcan Helmet [RTO] |
Uniform | Vulcan Combat Uniform |
Vest | Vulcan Vest |
NVGs | NV attachment only |
Backpack | None |
Weapons | Any MAxx series, any BR, any SMG, any Shotgun |
Weapon Rule
- Assuming platoon qual count has not been reached
- Any weapon in the Long Gun section
- Any scope present as an option is able to be used
:)
Banned Items, Extra Rules, and Restrictions
Weapons
- Only LCpl+ and HM1+ may run sidearms
- RTOs may run m319 flare launcher sidearm
- Secondary M7 (unless running ARC-920 railgun)
- Suppressors
- Unless the whole squad is running
Gear
- Scopes:
- Whatever scopes you see on 1st meu weapons are allowed.
- No Thermal headgear, only NV headgear
- Does not apply to pilots
- Make sure facewear matches gear
- Beast, Punisher, Joker not allowed
- Unless 1st meu variant (its dimmed out a bit)
- 1st MEU joker is not allowed, that is there for Namenai
- Beast, Punisher, Joker not allowed
- Invisible Backpacks
Keep in mind, Zeus or Command staff can override these restrictions.
Platoon QUAL Limits
-
Platoons are limited on how many QUALs can be run
- To avoid situations where all 40 people run AT,or AR, etc
-
Rules are as follows:
- AT is allocated by Platoon HQ
- 1 ARC-920 railgun per platoon (requires permission first)
- x2 AR/Marksmen/Grenadier tier 1 per squad
- So thats x2 AR, x2 marksmen, x2 Grenadier tier 1 weapons
- Platoon HQ can swap out the above 6 into a max of x2 Tier 2 Marksmen, and x2 Tier 2 AR.
- Think of this as an upgrade to an existing qual weapon.
- So instead of a squad having x2 m75, they can have x1 XM250 and x1 M75. Which then leaves x1 XM250 to be given out to another squad.